John Dingliana
Assistant Professor
Computer Science
Trinity College Dublin
Ireland
Biography
Dr. John Dingliana graduated with a B.Sc. Honors degree in Computer Science from University College Dublin in 1998 his PhD in the Department of Computer Science, Trinity College Dublin in 2003. His PhD thesis was titled Adaptive Levels of Detail for Interactive Collision Handling. He was appointed as a Lecturer in Computer Science from 2000-2002 and Research Fellow in the Interaction Simulation and Graphics group, TCD from 2002-2005. Since July 2005 he is an Assistant Professor in the School of Computer Science and Statistics, Trinity College Dublin. From 2008-2014, he served as the Course Director for the MSc in Computer Science (Interactive Entertainment Technology) programme, which deals with technologies for the game industry. His main research interests are in real-time computer graphics and interactive visualisation.
Research Interest
3-D MODELLING; ALGORITHMS; ANIMATION; COLLISION HANDLING; Computer Animation; Computer Graphics; Computer graphics, Meta computing; Computer Science; Computer Science/Engineering; Digital systems, representation; Interactive Visualisation; Modelling, modelling tools, 3D modelling; Non-photorealistic Animation and Rendering (NPAR); Programming, Information systems; Real-Time Computing; Scientific Visualisation; Virtual Reality; Volume Graphics
Publications
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Sayandeep Purkayasth, John Dingliana and Roger Stalley, Investigating the Style and Artforms in the Book of Kells, Poster at International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging, Vancouver, Canada, 5-7 August 2011, 2011
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Andrew Corcoran and John Dingliana, Image Space Adaptive Volume Rendering, Conference on Visualisation and Data Analysis 2012, Burlingame, CA, USA, 23-25 January 2012, edited by P.C.Wong, D.L.Kao, M.C.Hao and C. Chen , 2012, pp82940M - 82940M-9
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Fintan McGee and John Dingliana, An empirical study on the impact of edge bundling on user comprehension of graphs, Advanced Visual Interfaces 2012, Naples, Italy, 21 - 25 May, 2012, edited by Stefano Levialdi and Genny Tortora , ACM, 2012, pp620 - 627
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Andrew Corcoran and John Dingliana, Real-Time Illumination for Two-Level Volume Rendering, Lecture Notes in Computer Science, International Symposium on Visual Computing, Crete Greece, July 16 - 18, 2012, 7431, Springer Berlin Heidelberg, 2012, pp544 - 555
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Fintan McGee and John Dingliana, Visualising Small World Graphs: Agglomerative clustering of Small World Graphs Around Nodes of Interest, IVAPP 2012: International Conference on Information Visualisation Theory and Applications 2012, Rome, Italy, 24-26 February, 2012, INSTICC, 2012, pp678 - 689
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Computer-Assisted Repurposing of Existing Animations in, editor(s)Paul Rosin and John Collomosse , Image and Video-based Artistic Stylisation, London, Springer, 2013, pp285 - 208, [Daniel Sykora and John Dingliana]
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Rowan Hughes, Jan Ondrej and John Dingliana, Experiment-based Modelling and Simulation of Holonomic Collision Avoidance Strategies for Virtual Humans, Poster at Motion in Games 2013, Dublin, Ireland, 7 - 9 November, 2013 Poster, 2013
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Shengzhou Luo and John Dingliana, Information-Guided Transfer Function Refinement, Eurographics 2014 Short Papers, Strasbourg France, 7 - 11 April, 201
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Shengzhou Luo and John Dingliana, Transfer Function Refinment for Exploring Volume Data, Eurasia Graphics - International Conference on Computer Graphics, Animation and Gaming Technologies, Ankara Turkey, October 14, 2014, pp1-8
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Sayandeep Purkayasth, Roger Stalley, John Dingliana and Laura Cleaver, A new approach to analysis of interlace in the Book of Kells, Virtual Cultural Heritage Ireland, Dublin, Ireland, 27-28 February, 2014