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Michaela Black

Head of School
School of Computing, Engineering & Intelligence System
Ulster University
Ireland

Biography

Michaela has a BSc (Hons) in Computing Science, DPhil in the area of Machine Learning with British Telecom with a Patent posted: Rationalization of data used in model of time varying event behaviour (US 7024426 B2) & Data rationalisation (US 20020183999 A1). Michaela has published around 50 publications including book chapters, journals and conferences. Her research covers Artificial Intelligence, Machine Learning, Data Mining, Big Data, Telecoms, Education, Health, Gamification, Games and User Profiling. She is PI on newly awarded PM18 Big data for Supporting Public Health Policies - MIDAS (Meaningful Integration of Data, Analytics and Services) project of €4.5million, and is grant holder of an international consortium who have been awarded €3.6million Horizon 2020 project PH27 PCP project – MAGIC – Mobile Assistance for Groups and Individuals in the Community and. Within her research she has supervised and successfully completed PhD studentships including Handling Latency for Online Learning with Concept Drift, and has given several invited talks on Big Data and presented to the range of conferences and workshops. Her consultancy work ranges from Horizon2020 applications, SBRi Gamification of Medicines, to InterTradeIreland FUSION projects. Michaela is involved in a number of regional, national and international Connected Health research projects with particular expertise in Mobile Technology for Health, Gamification and Adaptive AI. As Head of School for School Michaela delivers a strong focus on teaching and developing a strong Research-teaching Nexus, Professional skills, Employability and Entrepreneurship. Her excellence in Teaching has been recognised by his being awarded a Distinguished Teaching Fellowship in 2016.

Research Interest

Computing and Engineering

Publications

  • Modeling the Example Life-Cycle in an Online Classification Learner Online Proceedings of HaCDAIS 2010 (First International Workshop on Handling Concept Drift in Adaptive Information Systems), ECML / PKDD 2010 Date: (2010)

  • Game-based feedback for educational multi-user virtual environments British Journal of Educational Technology Date: (2011)

  • Real-time rule-based classification of player types in computer games USER MODELING AND USER-ADAPTED INTERACTION Date: (2013)

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